MILES is the story of a teenage dirt bike rider who stumbles upon M.A.X., an escaped prototype of the most advanced military creation in history. We were invited to the project to help design and animate M.A.X.’s view of the world through a HUD display, and create holographic controls and screen graphics, as well as end titles for the film.The biggest challenge was to find a unique concept for robot vision. By working closely with VFX Photographer Andrew Gant, we created the UI for M.A.X's visual field. The thinking and process is really indicative of how film making is developing using new technology to innovative in the VFX space, and it was fascinating to be part of such an experimental team. The end title concept is a montage that weaves together the iconography, programming code and elements from the user interfaces we developed to visualise how the scientist was programming monitoring, and manipulating M.A.X. Devised to remind the audience that M.A.X is a machine intelligence, the montage alludes to the experimental, lab-like nature of the project.
I was asked to design and animate the holograms seen in the shots below.
Please find the full breakdown of Territory's involvement here.
UI Motion Designers
Peter Eszenyi, Ryan Rafferty-Phelan, Yugen Blake,
Corey Bramal, Jay Dingle, Sam Keehan, Ian Sargent
Nik 'nikill' Hill