Having been recommended for the project, we were asked to apply our narrative expertise to the project in post. Working closely with Editor Nick de Toth, we helped to support the action thriller with a title sequence, logo, screen graphics and VFX. Based on the popular Hitman game franchise, the project proved an ideal challenge for our film and game expertise, and we were able to bring a greater narrative consistency and graphic clarity to this fast paced story.
Agent 47's Sniper Scope
I designed the sniper reticle seen in the final film. The brief was to create something rooted in reality but slightly more technologically advanced than what we would expect from a current day weapon.
Screen Graphics
These are some of the screens I contributed to that can be seen in the shots from the film below.
Please check Territory Studio's website for the full breakdown of work done on both the titles and the screens graphics.
Territory Studio
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Creative Direction
David Sheldon-Hicks
Production
Sam Hart
Art Direction & Lead Animation
Nik 'Nikill' Hill, Dave Penn
Lead CGI
Peter Eszenyi
Concept Art
Yugen Blake
Design & Animation
Duncan Dix, Daniel Højlund, Ryan Rafferty-Phelan
Additional Design & Animation
Miles Christensen, Mantas Grigaitis, Sam Keehan, Jason Moss
Additional Compositing
Alex Gooding, Francesc Donaire Peris
Additional Editing
Emanuele Crivelari, Andy Schofield
Twentieth Century Fox
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Editor
Nicolas de Toth
First Assistant Editor
Ken Terry
VFX Editor
Constantin Brodt
Post Production Supervisor
Lily Gwyer
Post Production Producer
Chris Berg
VFX Producer
Christina Wise